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                          <x>0.0000000000</x>
                          <y>0.0000000000</y>
                        </vector>
                      </param>
                      <param name="canvas">
                        <canvas>
                          <layer type="circle" active="true" version="0.1" desc="Circle031">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0"/>
                            </param>
                            <param name="color">
                              <color guid="47A0267E41EFF9C49DC4B5CA57283838">
                                <r>0.086274</r>
                                <g>0.090196</g>
                                <b>0.082353</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="radius">
                              <real value="0.0665962060" guid="D992F4DA4436C517AEE9859AE7B22BD4"/>
                            </param>
                            <param name="feather">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="origin">
                              <vector>
                                <x>-0.7457311153</x>
                                <y>0.4176985919</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                            <param name="falloff">
                              <integer value="2"/>
                            </param>
                          </layer>
                          <layer type="bevel" active="true" version="0.2">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="13"/>
                            </param>
                            <param name="type">
                              <integer value="1"/>
                            </param>
                            <param name="color1">
                              <color guid="2E0CD49CFA37AA37964D5547F3CC62DB">
                                <r>1.000000</r>
                                <g>1.000000</g>
                                <b>1.000000</b>
                                <a>1.000000</a>
                              </color>
                            </param>
                            <param name="color2">
                              <color guid="B5D43301D5433C602D6C50B7773C67D4">
                                <r>0.000000</r>
                                <g>0.000000</g>
                                <b>0.000000</b>
                                <a>1.000000</a>
                              </color>
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                            <param name="angle">
                              <angle value="135.000000"/>
                            </param>
                            <param name="depth">
                              <real value="0.1099999994"/>
                            </param>
                            <param name="softness">
                              <real value="0.1000000015"/>
                            </param>
                            <param name="use_luma">
                              <bool value="false"/>
                            </param>
                            <param name="solid">
                              <bool value="false"/>
                            </param>
                          </layer>
                          <layer type="circle" active="true" version="0.1" desc="Circle031">
                            <param name="z_depth">
                              <real value="0.0000000000"/>
                            </param>
                            <param name="amount">
                              <real value="1.0000000000"/>
                            </param>
                            <param name="blend_method">
                              <integer value="0"/>
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                            <param name="color">
                              <color guid="3205264D4138763ADEA56C6747B5A983">
                                <r>0.247059</r>
                                <g>0.258824</g>
                                <b>0.235294</b>
                                <a>1.000000</a>
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                            </param>
                            <param name="radius">
                              <real value="0.0354544066" guid="AC37F4E944E14AE9ED885C37F72FBA6F"/>
                            </param>
                            <param name="feather">
                              <real value="0.0049999999" guid="96C2F1EEE7F4FC4757174D84048199BE"/>
                            </param>
                            <param name="origin">
                              <vector>
                                <x>-0.7490423918</x>
                                <y>0.4218393862</y>
                              </vector>
                            </param>
                            <param name="invert">
                              <bool value="false"/>
                            </param>
                            <param name="falloff">
                              <integer value="2"/>
                            </param>
                          </layer>
                        </canvas>
                      </param>
                      <param name="zoom">
                        <real value="0.0000000000"/>
                      </param>
                      <param name="time_offset">
                        <time value="0s"/>
                      </param>
                      <param name="children_lock">
                        <bool value="false" static="true"/>
                      </param>
                      <param name="focus">
                        <vector>
                          <x>0.0000000000</x>
                          <y>0.0000000000</y>
                        </vector>
                      </param>
                    </layer>
                  </canvas>
                </param>
                <param name="zoom">
                  <real value="0.0000000000"/>
                </param>
                <param name="time_offset">
                  <time value="0s"/>
                </param>
                <param name="children_lock">
                  <bool value="false" static="true"/>
                </param>
                <param name="focus">
                  <vector>
                    <x>0.0000000000</x>
                    <y>0.0000000000</y>
                  </vector>
                </param>
              </layer>
            </canvas>
          </param>
          <param name="zoom">
            <real value="0.0000000000"/>
          </param>
          <param name="time_offset">
            <time value="0s"/>
          </param>
          <param name="children_lock">
            <bool value="false" static="true"/>
          </param>
          <param name="focus">
            <vector>
              <x>0.0000000000</x>
              <y>0.0000000000</y>
            </vector>
          </param>
        </layer>
      </canvas>
    </param>
    <param name="zoom">
      <real value="0.0000000000"/>
    </param>
    <param name="time_offset">
      <time value="0s"/>
    </param>
    <param name="children_lock">
      <bool value="false" static="true"/>
    </param>
    <param name="focus">
      <vector>
        <x>0.0000000000</x>
        <y>0.0000000000</y>
      </vector>
    </param>
  </layer>
</canvas>
