RENDERING_PRIMITIVE_HH = \
	rendering/primitive/bend.h \
	rendering/primitive/blur.h \
	rendering/primitive/contour.h \
	rendering/primitive/intersector.h \
	rendering/primitive/mesh.h \
	rendering/primitive/polyspan.h \
	rendering/primitive/transformation.h \
	rendering/primitive/transformationaffine.h

RENDERING_PRIMITIVE_CC = \
	rendering/primitive/bend.cpp \
	rendering/primitive/contour.cpp \
	rendering/primitive/mesh.cpp \
	rendering/primitive/intersector.cpp \
	rendering/primitive/polyspan.cpp \
	rendering/primitive/transformation.cpp \
	rendering/primitive/transformationaffine.cpp

RENDERING_HH += \
    $(RENDERING_PRIMITIVE_HH)

RENDERING_CC += \
    $(RENDERING_PRIMITIVE_CC)

